1 - Hold On
ConfigurableThe player keeps the turn and may play again.
In a two-player game this is simply another immediate turn for the same player.
Naija Whot
Match the top card by shape or number, use special cards wisely, and declare Last Card and Check Up at the right time.
The player keeps the turn and may play again.
In a two-player game this is simply another immediate turn for the same player.
The next player must draw 2 unless they defend with another 2.
With two players, a defended 2 sends the accumulated penalty straight back to the other player.
The next player must draw 3 unless they defend with another 5.
With two players, a defended 5 sends the accumulated penalty straight back to the other player.
The next player is skipped.
In a two-player game, skipping the opponent gives the same player another turn.
Every other active player draws 1 card, then the same player continues.
In a two-player game, the opponent draws 1 and the same player plays again.
A Whot card can be played on any normal card and requests a new active shape.
Two-player behavior is the same: choose Circle, Triangle, Cross, Square, or Star.
Last Card must be activated before playing from 2 cards down to exactly 1 card. Missing it draws 2 cards immediately.
Check Up must be activated on the play that empties your hand. Missing it draws 2 cards and the round continues.
Whot can be played on a normal card. After playing Whot, choose one requested shape: Circle, Triangle, Cross, Square, or Star.
Whot cannot be selected as the requested shape.
Rooms support 2-4 players.
Each player starts with 3-6 cards.
A timed-out player draws the pending penalty, or 1 card when no penalty is pending.
A match can be a single round, best of 3, or best of 5.
When enabled, a pending Pick Two can be defended only with another 2.
When enabled, a pending Pick Three can be defended only with another 5.
Playing a 14 makes every other active player draw 1 card.
Playing a 1 lets the same player act again.
Playing an 8 skips the next player.
A player moving from 2 cards to 1 must declare Last Card or draw 2.
A player playing their final card must declare Check Up or draw 2 and continue.
Allows several cards of the same number to be played in one turn.
When enabled, playing a 2 or 5 can reverse turn order.
If the top card is Circle 7, Circle 3 is legal by shape and Star 7 is legal by number. Triangle 12 is illegal because it matches neither. Whot is legal and then asks you to choose the next active shape.